As Ryan gears up for the 13th God of Frontier tournament in Tokyo at Hareruya, He and Kevin talk about how the War of the Spark Frontier metagame has been evolving both online and in paper. They cover how each archetype has changed and what cards to look out for going into a big tournament. This is one of the last metagame episodes we did prior to Pioneer, so you can get a good look at how the decks in the format were updated with almost the same pool we currently have.
Every format has their own plays that make players feel good when they play them. Emptying your hand turn one with a Modern Affinity deck, flashing back a Lightning Bolt with Snapcaster Mage for the kill, or even winning a counterspell battle in Legacy with Force of Will. Frontier is no different, and with the added pool of cards for Pioneer, some 'god' hands are just going to get crazier. In episode 66 we talk about what some of the best plays you can pull of in Frontier are. If you're looking to break the format in Pioneer, this is a great starting point. Whether you're a Timmy, Spike, or Johnny player you're bound to find something in this episode that will put a smile on your face.
The multicolor cards of War of the Spark and our top 5 most impactful cards from the set in Frontier wraps up our 3 part series on one of the most powerful sets to ever enter the format. Did your top 5 WAR cards for Pioneer match ours? Listen to what we thought were the Frontier playables and possibles from War of the Spark.
In our 2nd to last set review for Frontier, we talked about the main colors of War of the Spark and also discussed how the new and returning mechanics in the set would affect the format. It's a given that many of the planeswalkers will find their way into Pioneer, but where do the rest fit in? We explore the possibilities for the set and give you suggestions on what kind of deck to use the cards in. If you've already heard it the first time, it's worth a revisit to see how the playables would match up with the Theros and Return to Ravnica blocks that were added in the Pioneer format.
Sideboarding is incredibly important in Magic the Gathering. If you're not prepared, a deck can catch you totally off guard and win the game without you being able to do anything about it. In episode 58 we go over all of the best sideboard cards in Frontier and talk about which type of decks you should play them in and against. While there are some better options now in the Pioneer format, there are some very good suggestions in this episode. Learn what you can use as alternatives in case you don't have the cards from Return to Ravnica or Theros block at the moment, as well as what decks you should be looking out for in Pioneer.
We made a lot of claims over the months about how good card X and card Y were when we did our set reviews. But were we right? Did we sometimes get it wrong? In this episode we go over all of the picks from our past set reviews and talked about why some of our choices didn't pan out, while others were underrated. A good discussion on how the Frontier metagame evolved and grew in directions we couldn't predict, and what eventually became staples in the format. A good in depth episode for all of you Pioneer players out there.
Are you a Spike? Do you enjoy winning games in Magic the Gathering more than anything else? If so, this episode is for you. Kevin and I talk with Tom Davis from the online Frontier community about what decks pull out all the stops to win. If you're going to a big Pioneer event in the future and looking to crush the competition, check out which Spike decks and cards we recommend. We talk in depth about aggro decks like Atarka's command, as well as how the Spike decks evolved from the inception of Frontier.
Not everybody has the money to play a few Liliana the Last Hope, a playset of Smuggler's Copter, or have the disposable income to buy Collected Companies for their Pioneer decks. But is there another card that's almost as good that you could use in its place? In today's episode we explored the alternatives to staple cards of the Frontier format. If you're currently waiting to buy cards in Pioneer but want to check out the format, why not build a slightly more budget version with different cards that can fill a similar role? This episode is also useful if you're worried about investing in a deck only to have the main card banned. Not to worry, just have a back up plan!
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In part 2 of the Ravnica Allegiance Frontier review we cover the remaining cards such as the multicolor, artifacts, and lands. We start by going guild by guild and discuss how they fit into the already existing archetypes of the format. If you're an Orzhov, Azorius, Gruul, Simic, or Rakdos player you'll want to check it out. Multicolor cards are always more powerful and we thought quite a few were good enough to make it into Frontier. They might also be good enough for Pioneer!
After Guilds of Ravnica the Frontier metagame really started to heat up. With the second Ravnica set being added, Ravnica Allegiance, we saw a number of new decks pop up and many more already established decks got a much needed shot in the arm to re-energize their strategies. In part one we talked about the main colors of the new set from white to red and which decks they slotted into in Frontier. If you're building new Pioneer decks and have just started playing MTG recently, this is a good episode to see which of your newer cards are playable in the format and which decks are worth checking out.